
Blatant Lies: Runner's Vision WILL ACTIVELY LIE TO YOU during time-based missions, most noticeably the optional Delivery and Diversion missions on the open map. She doesn't exactly dress that nerdy, but her interests in technology and hacking and her lack of social skills probably qualify her for this trope. Ascetic Aesthetic: Less so than in the original game, but still very much present. Faith even makes a Sequel Hook speech over the ending cutscene, with an assurance that their revolution is just beginning. And the Adventure Continues: The game ends with Isabel/Caitlyn taking over Kruger Holding's KrugerSec division after Gabriel Kruger bites it, and news reports during the free-roam epilogue point to an imminent and harsh crackdown on offGrids. Apparently, the two houses have a deep rivalry and animosity towards each other as well. Bryson Industries, an engine, vehicle, heavy equipment and tools manufacturing company is described as being this to Kruger Holding, which manages KrugerSec. Near the end of the game he freely admits that Faith is the better runner and is not even mad about it. Always Second Best: Feeling like he is or may become this trope is probably one of the reasons Icarus treated Faith the way he did in the beginning, along with other reasons. A rather thorough backgrounder on the history of Cascadia and its surrounding nations appears on the Mirror's Edge website under the "Intel" section. Loading screens throughout the game tell the player to read the comic Mirror's Edge: Exordium if they want to find out why Faith was sent to juvie. Age Lift: Faith is 24 in the original Mirror's Edge, but seems to be a bit younger in this game probably not any older than 19 considering she's spent the past 2 years in juvie. Background lore mentions something called "The Recession" that lead to a cataclysmic war that poisoned most of the landscape and lead to the establishment of the modern nations. After the End: Cascadia, the country Glass is part of, is filled with stretches of landscape called "The Greylands": barren lands formed after some unknown disaster long ago. Adaptational Villainy: In contrast, Kate Connors (or Caitlyn 'Cat' Connors as she's called in this game), Faith's sister, becomes Isabel Kruger, the Big Bad's top enforcer. Time will tell if this will remain the case, though. Adaptational Heroism: Only if you read the comic Mirror's Edge: Exordium which is a prequel to the game: Celeste, Faith's best friend, never betrayed her and sold the runners out like she did in the original game. Kruger's daughter/enforcer Isabel also beats up a ninja-like intruder in an early mission. KrugerSec includes balaclava-wearing women in its ranks. Faith is equally capable of running away and kicking ass, whichever is required. The game is notable for taking the freerunning platforming of the original game and adding in a gorgeous new engine, fresh and reworked gameplay mechanics, and an immersive open world to interact with, and has somewhat divisive existence amongst fans. Raised from a young age by her mentor, Noah, after the death of her parents during the November Riots that spawned the Conglomerate, Faith cares only for Noah and for her runs. Faith is one of the best, despite (or because of) her devil-may-care-attitude. Glass is the third-largest city in a corporatocratic nation, Cascadia, which rose from the ashes of a civil war.įaith Connors is one of the Runners, a group of couriers who exist to fulfill the needs of whoever hires them and operate on the narrow edge between lawlessness and ruthlessness.
Shining building facades and inspired futuristic design give the city a beautiful mirror finish, but the interior is rotten and corrupted to the core, ruled by the most powerful ruling families collectively known as the Conglomerate. The city of Glass is a modern-day utopia - at least, for those who live as part of the ultra-rich ruling class.
#Mirrors edge 2 catalyst Pc#
It was released in June 2016 for PC (through Origin), Xbox One, and PlayStation 4. Mirror's Edge: Catalyst is an action/platforming title developed by DICE and published by Electronic Arts, and a Continuity Reboot of the original Mirror's Edge.